From 55dda6da8386e78e467664343472a254b5fbfe81 Mon Sep 17 00:00:00 2001 From: TenPlus1 Date: Tue, 2 Apr 2019 08:41:09 +0100 Subject: [PATCH] force defined model on activation instead of stored --- api.lua | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/api.lua b/api.lua index aebd5f6..79e3f78 100644 --- a/api.lua +++ b/api.lua @@ -6,7 +6,7 @@ local use_cmi = minetest.global_exists("cmi") mobs = { mod = "redo", - version = "20190124", + version = "20190402", intllib = S, invis = minetest.global_exists("invisibility") and invisibility or {}, } @@ -2893,6 +2893,12 @@ function mob_class:mob_activate(staticdata, def, dtime) end end + -- force current model into mob + self.mesh = def.mesh + self.base_mesh = def.mesh + self.collisionbox = def.collisionbox + self.selectionbox = def.selectionbox + -- select random texture, set model and size if not self.base_texture then