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updated api guide

This commit is contained in:
TenPlus1 2016-04-15 18:40:02 +01:00
parent a4671719a0
commit 604765b135

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api.txt
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@ -5,11 +5,11 @@ The mob api is a function that can be called on by other mods to add new animals
minetest.conf settings* minetest.conf settings*
enable_damage if true monsters will attack players (default is true) 'enable_damage' if true monsters will attack players (default is true)
only_peaceful_mobs if true only animals will spawn in game (default is false) 'only_peaceful_mobs' if true only animals will spawn in game (default is false)
mobs_disable_blood if false blood effects appear when mob is hit (default is false) 'mobs_disable_blood' if false blood effects appear when mob is hit (default is false)
mobs_spawn_protected if set to 1 then mobs will not spawn in protected areas (default is 0) 'mobs_spawn_protected' if set to 1 then mobs will not spawn in protected areas (default is 0)
remove_far_mobs if true then mobs that are outside players visual range will be removed (default is false) 'remove_far_mobs' if true then mobs that are outside players visual range will be removed (default is false)
mobname_chance can change specific mob chance rates or set to 0 to disable e.g. mobs:cow_chance = 1000 mobname_chance can change specific mob chance rates or set to 0 to disable e.g. mobs:cow_chance = 1000
mobs:register_mob(name, definition) mobs:register_mob(name, definition)