mirror of
				https://codeberg.org/tenplus1/mobs_redo.git
				synced 2025-11-04 01:05:51 +01:00 
			
		
		
		
	add shoot_anim _end _sheep to api.txt
This commit is contained in:
		
							
								
								
									
										1
									
								
								api.txt
									
									
									
									
									
								
							
							
						
						
									
										1
									
								
								api.txt
									
									
									
									
									
								
							@@ -145,6 +145,7 @@ can be added to the mob definition under pre-defined mob animation names like:
 | 
			
		||||
      'fly_start', 'fly_end', 'fly_speed' when mob flies
 | 
			
		||||
      'punch_start', 'punch_end', 'punch_speed' when mob attacks
 | 
			
		||||
      'punch2_start', 'punch2_end', 'punch2_speed' when mob attacks (alternative)
 | 
			
		||||
      'shoot_start', 'shoot_end', shoot_speed' when mob shoots
 | 
			
		||||
      'die_start', 'die_end', 'die_speed' when mob dies
 | 
			
		||||
      '*_loop' bool value to determine if any set animation loops e.g (die_loop = false)
 | 
			
		||||
      defaults to true if not set
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user