From 6f259cb047dc55903a0282cf5847a4c98d78f2aa Mon Sep 17 00:00:00 2001 From: TenPlus1 Date: Sun, 11 Jun 2017 09:27:26 +0100 Subject: [PATCH] mobs will not attack player in creative mode unless hit 1st --- api.lua | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/api.lua b/api.lua index 489ff8d..4f384c5 100644 --- a/api.lua +++ b/api.lua @@ -1,9 +1,9 @@ --- Mobs Api (10th June 2017) +-- Mobs Api (11th June 2017) mobs = {} mobs.mod = "redo" -mobs.version = "20170610" +mobs.version = "20170611" -- Intllib @@ -1135,6 +1135,7 @@ local monster_attack = function(self) if self.type ~= "monster" or not damage_enabled + or creative or self.state == "attack" or day_docile(self) then return