1
0
mirror of https://codeberg.org/tenplus1/mobs_redo.git synced 2025-06-28 06:30:18 +02:00

add 'ignore_invisibility' setting to mob definition

This commit is contained in:
TenPlus1
2021-03-10 08:14:42 +00:00
parent 11e1d52cfb
commit 774ce6671f
2 changed files with 20 additions and 8 deletions

View File

@ -131,6 +131,8 @@ functions needed for the mob to work properly which contains the following:
e.g. {"player", "mobs_animal:chicken"}.
'runaway_from' contains a table with mob names to run away from, add
"player" to list to runaway from player also.
'ignore_invisibility' When true mob will still be able to see and attack
player even if invisible (invisibility mod only).
'blood_amount' contains the number of blood droplets to appear when
mob is hit.
'blood_texture' has the texture name to use for droplets e.g.