From 79fb4f7ead49c8ab70f5c039696280e492b09fce Mon Sep 17 00:00:00 2001 From: tenplus1 Date: Sat, 19 Oct 2024 15:06:59 +0100 Subject: [PATCH] disable follow_stop --- api.lua | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/api.lua b/api.lua index 923c394..ae98c33 100644 --- a/api.lua +++ b/api.lua @@ -1351,8 +1351,8 @@ function mob_class:breed() if not self.object:get_luaentity() then return end -- reset parent movement - self.follow_stop = false - ent.follow_stop = false +-- self.follow_stop = false +-- ent.follow_stop = false -- custom breed function if self.on_breed then @@ -1990,13 +1990,13 @@ function mob_class:follow_flop() if dist >= self.reach and self.order ~= "stand" then self:set_velocity(self.walk_velocity) - self.follow_stop = nil +-- self.follow_stop = nil if self.walk_chance ~= 0 then self:set_animation("walk") end else self:set_velocity(0) self:set_animation("stand") - self.follow_stop = true +-- self.follow_stop = true end return @@ -2110,7 +2110,7 @@ function mob_class:do_states(dtime) end end - if self.state == "stand" and not self.follow_stop then + if self.state == "stand" then -- and not self.follow_stop then if self.randomly_turn and random(4) == 1 then