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add check for 'injured' animation

This commit is contained in:
tenplus1
2023-03-13 11:52:59 +00:00
parent 0c2ddab172
commit 7e585b0bdc
2 changed files with 5 additions and 2 deletions

View File

@ -249,6 +249,9 @@ functions needed for the mob to work properly which contains the following:
'shoot_start' shooting animation.
'shoot_end'
'shoot_speed'
'injured_start' when hit or damaged > 1 hp (if not set then 'walk' is used)
'injured_end'
'injured_speed'
'die_start' death animation
'die_end'
'die_speed'