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mirror of https://codeberg.org/tenplus1/mobs_redo.git synced 2025-01-24 16:20:19 +01:00

add {eatable} group to food items and update infotext

This commit is contained in:
tenplus1 2024-07-26 14:42:34 +01:00
parent 77b53b9054
commit 8115f61ac9

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@ -45,18 +45,18 @@ minetest.register_craftitem("mobs:leather", {
-- raw meat
minetest.register_craftitem("mobs:meat_raw", {
description = S("Raw Meat"),
description = S("Raw Meat") .. " (♥3)",
inventory_image = "mobs_meat_raw.png",
on_use = minetest.item_eat(3),
groups = {food_meat_raw = 1, flammable = 2}
groups = {food_meat_raw = 1, flammable = 2, eatable = 3}
})
-- cooked meat
minetest.register_craftitem("mobs:meat", {
description = S("Meat"),
description = S("Meat") .. " (♥8)",
inventory_image = "mobs_meat.png",
on_use = minetest.item_eat(8),
groups = {food_meat = 1, flammable = 2}
groups = {food_meat = 1, flammable = 2, eatable = 8}
})
minetest.register_craft({
@ -375,10 +375,13 @@ end)
-- Meat Block
minetest.register_node("mobs:meatblock", {
description = S("Meat Block"),
description = S("Meat Block") .. " (♥20)",
tiles = {"mobs_meat_top.png", "mobs_meat_bottom.png", "mobs_meat_side.png"},
paramtype2 = "facedir",
groups = {choppy = 1, oddly_breakable_by_hand = 1, flammable = 2, axey = 1, handy = 1},
groups = {
choppy = 1, oddly_breakable_by_hand = 1, flammable = 2, axey = 1, handy = 1,
eatable = 20
},
is_ground_content = false,
sounds = mod_def and default.node_sound_leaves_defaults(),
on_place = minetest.rotate_node,
@ -398,10 +401,13 @@ minetest.register_craft({
-- Meat Block (raw)
minetest.register_node("mobs:meatblock_raw", {
description = S("Raw Meat Block"),
description = S("Raw Meat Block") .. " (♥20)",
tiles = {"mobs_meat_raw_top.png", "mobs_meat_raw_bottom.png", "mobs_meat_raw_side.png"},
paramtype2 = "facedir",
groups = {choppy = 1, oddly_breakable_by_hand = 1, flammable = 2, axey = 1, handy = 1},
groups = {
choppy = 1, oddly_breakable_by_hand = 1, flammable = 2, axey = 1, handy = 1,
eatable = 20
},
is_ground_content = false,
sounds = mod_def and default.node_sound_leaves_defaults(),
on_place = minetest.rotate_node,