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moved mob entities to use initial_properties
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readme.MD
10
readme.MD
@ -24,6 +24,16 @@ https://forum.minetest.net/viewtopic.php?f=11&t=9917
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## Changelog
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### Version 1.60
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* Move mob and arrow entities to use initial_properties
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* Spawn eggs check if mob is available when creating
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* Used get/set_properties() within API for mob properties
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* Moved nametag variable to self._nametag
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* Tidied breeding function
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* Better MineClone2 / MineClonia support added
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* Tweaked and tidied code in places
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### Version 1.57
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* Added 'injured' animation when mob hurt
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