mirror of
https://codeberg.org/tenplus1/mobs_redo.git
synced 2024-12-25 18:20:20 +01:00
updated changelog
This commit is contained in:
parent
b63317bc21
commit
834bb75153
@ -20,6 +20,7 @@ Crafts:
|
|||||||
|
|
||||||
Changelog:
|
Changelog:
|
||||||
|
|
||||||
|
- 1.31- Added 'attack_animals' and 'specific_attack' flags for custom monster attacks.
|
||||||
- 1.30- Added support for invisibility mod (mobs cant attack what they cant see), tweaked and tidied code
|
- 1.30- Added support for invisibility mod (mobs cant attack what they cant see), tweaked and tidied code
|
||||||
- 1.29- Split original Mobs Redo into a modpack to make it easier to disable mob sets (animal, monster, npc) or simply use the Api itself for your own mod
|
- 1.29- Split original Mobs Redo into a modpack to make it easier to disable mob sets (animal, monster, npc) or simply use the Api itself for your own mod
|
||||||
- 1.28- New damage system added with ability for mob to be immune to weapons or healed by them :)
|
- 1.28- New damage system added with ability for mob to be immune to weapons or healed by them :)
|
||||||
|
Loading…
Reference in New Issue
Block a user