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updated changelog

This commit is contained in:
TenPlus1 2016-09-05 19:57:55 +01:00
parent b63317bc21
commit 834bb75153

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@ -20,6 +20,7 @@ Crafts:
Changelog:
- 1.31- Added 'attack_animals' and 'specific_attack' flags for custom monster attacks.
- 1.30- Added support for invisibility mod (mobs cant attack what they cant see), tweaked and tidied code
- 1.29- Split original Mobs Redo into a modpack to make it easier to disable mob sets (animal, monster, npc) or simply use the Api itself for your own mod
- 1.28- New damage system added with ability for mob to be immune to weapons or healed by them :)