mirror of
https://codeberg.org/tenplus1/mobs_redo.git
synced 2025-06-28 06:30:18 +02:00
added 'mob_active_limit' to limit mobs in game
This commit is contained in:
@ -28,5 +28,8 @@ mob_chance_multiplier (Mob chance multiplier) float 1.0
|
||||
# When false Mob no longer drop items when killed
|
||||
mobs_drop_items (Mob drops) bool true
|
||||
|
||||
#....Sets minimum distance around player that mobs cannot spawn
|
||||
# Sets minimum distance around player that mobs cannot spawn
|
||||
mob_nospawn_range (Mob no-spawn range) float 12.0
|
||||
|
||||
# Sets maximum number of active mobs in game (0 for unlimited)
|
||||
mob_active_limit (Mob Active Limit) float 0
|
||||
|
Reference in New Issue
Block a user