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10
api.lua
10
api.lua
@ -1,5 +1,5 @@
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-- Mobs Api (21st October 2016)
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-- Mobs Api (22nd October 2016)
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mobs = {}
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mobs = {}
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mobs.mod = "redo"
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mobs.mod = "redo"
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@ -1848,9 +1848,6 @@ local mob_punch = function(self, hitter, tflp, tool_capabilities, dir)
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return
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return
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end
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end
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-- direction error check
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dir = dir or {x = 0, y = 0, z = 0}
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-- weapon wear
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-- weapon wear
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local weapon = hitter:get_wielded_item()
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local weapon = hitter:get_wielded_item()
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local punch_interval = 1.4
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local punch_interval = 1.4
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@ -1889,7 +1886,7 @@ local mob_punch = function(self, hitter, tflp, tool_capabilities, dir)
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end
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end
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end
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end
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-- print ("Mob Damage is", damage)
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-- print ("Mob Damage is", damage)
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-- add weapon wear
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-- add weapon wear
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if tool_capabilities then
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if tool_capabilities then
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@ -1962,6 +1959,9 @@ local mob_punch = function(self, hitter, tflp, tool_capabilities, dir)
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up = 0
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up = 0
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end
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end
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-- direction error check
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dir = dir or {x = 0, y = 0, z = 0}
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self.object:setvelocity({
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self.object:setvelocity({
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x = dir.x * kb,
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x = dir.x * kb,
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y = up,
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y = up,
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