mirror of
https://codeberg.org/tenplus1/mobs_redo.git
synced 2025-06-28 06:30:18 +02:00
tweak mob damage function, add {fire=1} weapon damage check
This commit is contained in:
1
api.txt
1
api.txt
@ -148,6 +148,7 @@ functions needed for the mob to work properly which contains the following:
|
||||
'chance' chance of drop, 1 for always, 2 for 1-in-2 chance etc.
|
||||
'min' minimum number of items dropped, set to 0 for rare drops.
|
||||
'max' maximum number of items dropped.
|
||||
Note: If weapon has {fire=1} damage group set then cooked items will drop.
|
||||
|
||||
'visual' holds the look of the mob you wish to create:
|
||||
'cube' looks like a normal node
|
||||
|
Reference in New Issue
Block a user