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add self.node_damage flag (true by default)
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2
api.txt
2
api.txt
@ -83,6 +83,8 @@ functions needed for the mob to work properly which contains the following:
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'lava_damage' holds the damage per second inflicted to mobs when standing
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in lava.
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'fire_damage' holds the damage per second inflicted to mobs when standing
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'node_damage' True by default, will harm mobs when inside damage_per_second
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nodes.
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in fire.
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'light_damage' holds the damage per second inflicted to mobs when light
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