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add self.node_damage flag (true by default)

This commit is contained in:
tenplus1
2024-01-26 13:05:43 +00:00
parent 1cacb02a6a
commit 97771f8e65
3 changed files with 7 additions and 2 deletions

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@ -83,6 +83,8 @@ functions needed for the mob to work properly which contains the following:
'lava_damage' holds the damage per second inflicted to mobs when standing
in lava.
'fire_damage' holds the damage per second inflicted to mobs when standing
'node_damage' True by default, will harm mobs when inside damage_per_second
nodes.
in fire.
'light_damage' holds the damage per second inflicted to mobs when light