From 9f62234e42fa7d74dd0139685e2b621fba84febd Mon Sep 17 00:00:00 2001 From: TenPlus1 Date: Thu, 29 Dec 2016 19:12:57 +0000 Subject: [PATCH] mobs standing on "ignore" just wait for world to load around them --- api.lua | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/api.lua b/api.lua index f171398..71f47ba 100644 --- a/api.lua +++ b/api.lua @@ -1,5 +1,5 @@ --- Mobs Api (27th December 2016) +-- Mobs Api (29th December 2016) mobs = {} mobs.mod = "redo" @@ -517,6 +517,12 @@ do_env_damage = function(self) self.standing_in = node_ok(pos, "air").name --print ("standing in " .. self.standing_in) + -- don't fall when on ignore, just stand still + if self.standing_in == "ignore" then + self.object:setvelocity({x = 0, y = 0, z = 0}) + --print ("--- stopping on ignore") + end + if self.water_damage ~= 0 or self.lava_damage ~= 0 then