From a33a52d140aaaf92d32f345a2c9f6f4cbbcede3d Mon Sep 17 00:00:00 2001 From: TenPlus1 Date: Thu, 19 Jan 2017 14:11:28 +0000 Subject: [PATCH] set player visual scale when riding --- mount.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/mount.lua b/mount.lua index b7aaed7..6c5a5fa 100644 --- a/mount.lua +++ b/mount.lua @@ -135,6 +135,7 @@ function mobs.attach(entity, player) player:set_attach(entity.object, "", attach_at, entity.player_rotation) default.player_attached[player:get_player_name()] = true player:set_eye_offset(eye_offset, {x = 0, y = 0, z = 0}) + player:set_properties({visual_size = {x=1, y=1}}) minetest.after(0.2, function() default.player_set_animation(player, "sit" , 30)