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https://codeberg.org/tenplus1/mobs_redo.git
synced 2025-01-09 17:30:21 +01:00
disable node hearing by default
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parent
219db764bf
commit
a35afc8299
28
api.lua
28
api.lua
@ -18,7 +18,7 @@ end
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mobs = {
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mobs = {
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mod = "redo",
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mod = "redo",
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version = "20241002",
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version = "20241010",
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spawning_mobs = {},
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spawning_mobs = {},
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translate = S,
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translate = S,
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invis = minetest.global_exists("invisibility") and invisibility or {},
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invis = minetest.global_exists("invisibility") and invisibility or {},
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@ -4737,6 +4737,7 @@ minetest.register_chatcommand("clear_mobs", {
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if settings:get_bool("mobs_can_hear") ~= false then
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if settings:get_bool("mobs_can_hear") ~= false then
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local node_hear = settings:get_bool("mobs_can_hear_node")
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local old_sound_play = minetest.sound_play
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local old_sound_play = minetest.sound_play
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minetest.sound_play = function(spec, param, eph)
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minetest.sound_play = function(spec, param, eph)
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@ -4798,22 +4799,25 @@ if settings:get_bool("mobs_can_hear") ~= false then
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end
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end
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-- find nodes that can hear up to 8 blocks away
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-- find nodes that can hear up to 8 blocks away
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local dist = min(def.max_hear_distance, 8)
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if node_hear then
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local ps = minetest.find_nodes_in_area(
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vector.subtract(def.pos, dist),
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vector.add(def.pos, dist), {"group:on_sound"})
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if #ps > 0 then
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local dist = min(def.max_hear_distance, 8)
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local ps = minetest.find_nodes_in_area(
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vector.subtract(def.pos, dist),
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vector.add(def.pos, dist), {"group:on_sound"})
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for n = 1, #ps do
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if #ps > 0 then
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local ndef = minetest.registered_nodes[minetest.get_node(ps[n]).name]
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for n = 1, #ps do
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def.distance = get_distance(def.pos, ps[n])
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local ndef = minetest.registered_nodes[minetest.get_node(ps[n]).name]
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def.loudness = def.gain - (bit * def.distance)
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if def.loudness > 0 and ndef and ndef.on_sound then
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def.distance = get_distance(def.pos, ps[n])
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ndef.on_sound(ps[n], def)
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def.loudness = def.gain - (bit * def.distance)
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if def.loudness > 0 and ndef and ndef.on_sound then
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ndef.on_sound(ps[n], def)
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end
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end
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end
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end
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end
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end
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end
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4
api.txt
4
api.txt
@ -857,6 +857,10 @@ External Settings for "minetest.conf"
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'mob_pathfinding_searchdistance' max search distance from search positions (default 16)
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'mob_pathfinding_searchdistance' max search distance from search positions (default 16)
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'mob_pathfinding_max_jump' max jump height for pathfinding (default 4)
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'mob_pathfinding_max_jump' max jump height for pathfinding (default 4)
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'mob_pathfinding_max_drop' max drop height for pathfinding (default 6)
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'mob_pathfinding_max_drop' max drop height for pathfinding (default 6)
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'mobs_can_hear' Enabled by default, overrides minetest.sound_play and enables
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nearby mobs to run a custom on_sound function.
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'mobs_can_hear_node' Disabled by default, allows nearby nodes to hear and run a
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custom on_sound function.
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Players can override the spawn chance for each mob registered by adding a line
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Players can override the spawn chance for each mob registered by adding a line
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to their minetest.conf file with a new value, the lower the value the more each
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to their minetest.conf file with a new value, the lower the value the more each
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@ -63,6 +63,9 @@ mob_log_spawn (Log Mob Spawning) bool false
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# Mob hearing, when enabled will override minetest.sound_play for mobs to hear
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# Mob hearing, when enabled will override minetest.sound_play for mobs to hear
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mobs_can_hear (Enable Mob hearing) bool true
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mobs_can_hear (Enable Mob hearing) bool true
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# Node hearing, when enabled will allow nodes to hear nearby sounds
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mobs_can_hear_node (Enable Node hearing) bool false
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[Pathfinding]
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[Pathfinding]
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# Enable pathfinding (default Enabled)
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# Enable pathfinding (default Enabled)
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mob_pathfinding_enable (Enable pathfinding) bool true
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mob_pathfinding_enable (Enable pathfinding) bool true
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