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update settingtypes.txt
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@ -22,9 +22,6 @@ remove_far_mobs (Remove far Mobs) bool true
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# Sets Mob difficulty level by multiplying punch damage
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mob_difficulty (Mob difficulty) float 1.0
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# If disabled health status no longer appears above Mob when punched
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mob_show_health (Show Mob health) bool true
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# Contains a value used to multiply Mob spawn values
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mob_chance_multiplier (Mob chance multiplier) float 1.0
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