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added specific_attack flag for special mob attacks
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1
api.txt
1
api.txt
@ -25,6 +25,7 @@ This functions registers a new mob as a Minetest entity.
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'attacks_monsters' usually for npc's to attack monsters in area
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'group_attack' true to defend same kind of mobs from attack in area
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'attack_animals' true for monster to attack animals as well as player and npc's
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'attack_specific' has a table of entity names that monsters can attack {"player", "mobs_animal:chicken"}
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'hp_min' minimum health
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'hp_max' maximum health (mob health is randomly selected between both)
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'physical' same is in minetest.register_entity()
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