mirror of
https://codeberg.org/tenplus1/mobs_redo.git
synced 2024-12-25 10:10:21 +01:00
added specific_attack flag for special mob attacks
This commit is contained in:
parent
046204cf9a
commit
b63317bc21
31
api.lua
31
api.lua
@ -975,6 +975,25 @@ function smart_mobs(self, s, p, dist, dtime)
|
||||
end
|
||||
end
|
||||
|
||||
-- specific attacks
|
||||
local specific_attack = function(list, what)
|
||||
|
||||
-- no list so attack default (player, animals etc.)
|
||||
if list == nil then
|
||||
return true
|
||||
end
|
||||
|
||||
-- is found entity on list to attack?
|
||||
for no = 1, #list do
|
||||
|
||||
if list[no] == what then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
-- monster find someone to attack
|
||||
local monster_attack = function(self)
|
||||
|
||||
@ -988,7 +1007,7 @@ local monster_attack = function(self)
|
||||
local s = self.object:getpos()
|
||||
local p, sp, dist
|
||||
local player, obj, min_player
|
||||
local type = ""
|
||||
local type, name = "", ""
|
||||
local min_dist = self.view_range + 1
|
||||
local objs = minetest.get_objects_inside_radius(s, self.view_range)
|
||||
|
||||
@ -1002,6 +1021,7 @@ local monster_attack = function(self)
|
||||
else
|
||||
player = objs[n]
|
||||
type = "player"
|
||||
name = "player"
|
||||
end
|
||||
else
|
||||
obj = objs[n]:get_luaentity()
|
||||
@ -1009,12 +1029,14 @@ local monster_attack = function(self)
|
||||
if obj then
|
||||
player = obj.object
|
||||
type = obj.type
|
||||
name = obj.name or ""
|
||||
end
|
||||
end
|
||||
|
||||
if type == "player"
|
||||
or type == "npc"
|
||||
or (type == "animal" and self.attack_animals == true) then
|
||||
-- find specific mob to attack, failing that attack player/npc/animal
|
||||
if specific_attack(self.specific_attack, name)
|
||||
and (type == "player" or type == "npc"
|
||||
or (type == "animal" and self.attack_animals == true)) then
|
||||
|
||||
s = self.object:getpos()
|
||||
p = player:getpos()
|
||||
@ -2326,6 +2348,7 @@ minetest.register_entity(name, {
|
||||
dogshoot_count = 0,
|
||||
dogshoot_count_max = def.dogshoot_count_max or 5,
|
||||
attack_animals = def.attack_animals or false,
|
||||
specific_attack = def.specific_attack,
|
||||
|
||||
on_blast = def.on_blast or do_tnt,
|
||||
|
||||
|
1
api.txt
1
api.txt
@ -25,6 +25,7 @@ This functions registers a new mob as a Minetest entity.
|
||||
'attacks_monsters' usually for npc's to attack monsters in area
|
||||
'group_attack' true to defend same kind of mobs from attack in area
|
||||
'attack_animals' true for monster to attack animals as well as player and npc's
|
||||
'attack_specific' has a table of entity names that monsters can attack {"player", "mobs_animal:chicken"}
|
||||
'hp_min' minimum health
|
||||
'hp_max' maximum health (mob health is randomly selected between both)
|
||||
'physical' same is in minetest.register_entity()
|
||||
|
3019
api_bak.lua
3019
api_bak.lua
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user