From b95ca521ed5898b08f9fc2219fbe1df9e7f592f8 Mon Sep 17 00:00:00 2001 From: TenPlus1 Date: Fri, 4 Aug 2017 08:53:54 +0100 Subject: [PATCH] show message when peaceful mode active --- api.lua | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) diff --git a/api.lua b/api.lua index 9b80678..1d8e943 100644 --- a/api.lua +++ b/api.lua @@ -1,9 +1,9 @@ --- Mobs Api (3rd August 2017) +-- Mobs Api (4th August 2017) mobs = {} mobs.mod = "redo" -mobs.version = "20170803" +mobs.version = "20170804" -- Intllib @@ -54,6 +54,14 @@ local difficulty = tonumber(minetest.setting_get("mob_difficulty")) or 1.0 local show_health = minetest.setting_getbool("mob_show_health") ~= false local max_per_block = tonumber(minetest.setting_get("max_objects_per_block") or 99) +-- Peaceful mode message so players will know there are no monsters +if peaceful_only then + minetest.register_on_joinplayer(function(player) + minetest.chat_send_player(player:get_player_name(), + S("** Peaceful Mode Active - No Monsters Will Spawn")) + end) +end + -- calculate aoc range for mob count local aosrb = tonumber(minetest.setting_get("active_object_send_range_blocks")) local abr = tonumber(minetest.setting_get("active_block_range"))