change sound names
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8
api.lua
8
api.lua
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@ -1,9 +1,9 @@
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-- Mobs Api (3rd July 2017)
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-- Mobs Api (4th July 2017)
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mobs = {}
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mobs.mod = "redo"
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mobs.version = "20170703"
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mobs.version = "20170704"
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-- Intllib
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@ -3300,7 +3300,7 @@ function mobs:capture_mob(self, clicker, chance_hand, chance_net, chance_lasso,
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else
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minetest.chat_send_player(name, S("Missed!"))
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mob_sound(self, "swing")
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mob_sound(self, "mobs_swing")
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end
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end
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@ -3341,7 +3341,7 @@ function mobs:protect(self, clicker)
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effect(self.object:getpos(), 25, "mobs_protect_particle.png", 0.5, 4, 2, 15)
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mob_sound(self, "spell")
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mob_sound(self, "mobs_spell")
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return true
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end
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@ -1,4 +1,4 @@
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Creative Commons License sounds from Freesound.org
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Creative Commons sounds from Freesound.org
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swing.ogg by qubodup
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spell.ogg by littletobotsoundfactory
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mobs_swing.ogg by qubodup
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mobs_spell.ogg by littletobotsoundfactory
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