From bc13ef741022d61d75e5d2b5d8f01938931d8bf7 Mon Sep 17 00:00:00 2001 From: TenPlus1 Date: Fri, 4 Aug 2017 09:15:48 +0100 Subject: [PATCH] quick fix for pathfinding glitch --- api.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/api.lua b/api.lua index 1d8e943..281296c 100644 --- a/api.lua +++ b/api.lua @@ -1018,7 +1018,7 @@ local smart_mobs = function(self, s, p, dist, dtime) -- round position to center of node to avoid stuck in walls -- also adjust height for player models! s.x = floor(s.x + 0.5) - s.y = floor(s.y + 0.5) - sheight +-- s.y = floor(s.y + 0.5) - sheight s.z = floor(s.z + 0.5) local ssight, sground = minetest.line_of_sight(s, {