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add lifetimer bypass (over 20000 and mob wont despawn)
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parent
c6d4b95768
commit
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5
api.lua
5
api.lua
@ -1,5 +1,5 @@
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-- Mobs Api (23rd May 2016)
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-- Mobs Api (29th May 2016)
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mobs = {}
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mobs = {}
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mobs.mod = "redo"
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mobs.mod = "redo"
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@ -2049,7 +2049,8 @@ local mob_step = function(self, dtime)
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if self.type ~= "npc"
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if self.type ~= "npc"
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and not self.tamed
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and not self.tamed
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and self.state ~= "attack"
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and self.state ~= "attack"
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and remove_far ~= true then
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and remove_far ~= true
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and self.lifetimer < 20000 then
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self.lifetimer = self.lifetimer - dtime
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self.lifetimer = self.lifetimer - dtime
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