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mirror of https://codeberg.org/tenplus1/mobs_redo.git synced 2025-06-28 14:36:03 +02:00

on_flop and air_damage added

This commit is contained in:
TenPlus1
2020-12-06 09:53:02 +00:00
parent 9489ff6965
commit bf32a09e5e
3 changed files with 31 additions and 2 deletions

View File

@ -23,7 +23,7 @@ Lucky Blocks: 9
Changelog:
- 1.54 - Simplified animal breeding function, added editable settings (thanks Wuzzy), Child mobs now take 20 mins to grow up, reverted to simple mob spawning with setting to use area checks.
- 1.54 - Simplified animal breeding function, added editable settings (thanks Wuzzy), Child mobs now take 20 mins to grow up, reverted to simple mob spawning with setting to use area checks, on_flop added, air_damage added.
- 1.53 - Added 'on_map_load' settings to mobs:spawn so that mobs will only spawn when new areas of map are loaded.
- 1.52 - Added 'mob_active_limit' in settings to set number of mobs in game,
(default is 0 for unlimited), removed {immortal} from mob armor, fluid viscocity slows mobs