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tweaked pathfinding with 2 modes, 1 to find, 2 to build/break
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2
api.txt
2
api.txt
@ -73,7 +73,7 @@ This functions registers a new mob as a Minetest entity.
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'on_die' a function that is called when the mob is killed the parameters are (self, pos)
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'floats' 1 to float in water, 0 to sink
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'on_rightclick' its same as in minetest.register_entity()
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'pathfinding' when true mobs will use pathfinder feature to locate player (only works with dogfight attack)
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'pathfinding' set to 1 for mobs to use pathfinder feature to locate player, set to 2 so they can build/break also (only works with dogfight attack)
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'attack_type' the attack type of a monster
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'dogfight' follows player in range and attacks when in reach
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'shoot' shoots defined arrows when player is within range
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