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tweaked pathfinding with 2 modes, 1 to find, 2 to build/break

This commit is contained in:
TenPlus1
2016-05-23 19:19:40 +01:00
parent e4a919da02
commit c6d4b95768
2 changed files with 2 additions and 4 deletions

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@ -73,7 +73,7 @@ This functions registers a new mob as a Minetest entity.
'on_die' a function that is called when the mob is killed the parameters are (self, pos)
'floats' 1 to float in water, 0 to sink
'on_rightclick' its same as in minetest.register_entity()
'pathfinding' when true mobs will use pathfinder feature to locate player (only works with dogfight attack)
'pathfinding' set to 1 for mobs to use pathfinder feature to locate player, set to 2 so they can build/break also (only works with dogfight attack)
'attack_type' the attack type of a monster
'dogfight' follows player in range and attacks when in reach
'shoot' shoots defined arrows when player is within range