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https://codeberg.org/tenplus1/mobs_redo.git
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mobs:add_mob() can now set mob texture
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768ef84bd8
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19
api.lua
19
api.lua
@ -11,7 +11,7 @@ local use_mc2 = minetest.get_modpath("mcl_core")
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-- Global
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mobs = {
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mod = "redo",
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version = "20231012",
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version = "20231015",
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translate = S,
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invis = minetest.global_exists("invisibility") and invisibility or {},
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node_snow = minetest.registered_aliases["mapgen_snow"]
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@ -3851,18 +3851,22 @@ function mobs:add_mob(pos, def)
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effect(pos, 15, "tnt_smoke.png", 1, 2, 2, 15, 5)
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end
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-- use new texture if found
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local new_texture = def.texture or ent.base_texture
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if def.child then
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local textures = ent.base_texture
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ent.mommy_tex = new_texture -- how baby looks when grown
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ent.base_texture = new_texture
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-- using specific child texture (if found)
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if ent.child_texture then
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textures = ent.child_texture[1]
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new_texture = ent.child_texture[1]
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end
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-- and resize to half height (multiplication is faster than division)
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mob:set_properties({
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textures = textures,
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textures = new_texture,
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visual_size = {
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x = ent.base_size.x * .5,
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y = ent.base_size.y * .5
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@ -3886,6 +3890,13 @@ function mobs:add_mob(pos, def)
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})
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ent.child = true
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-- if not child set new texture
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elseif def.texture then
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ent.base_texture = new_texture
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mob:set_properties({textures = new_texture})
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end
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if def.owner then
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