1
0
mirror of https://codeberg.org/tenplus1/mobs_redo.git synced 2024-12-25 18:20:20 +01:00

placing stackable mob egg while holding sneak removes tamed status

This commit is contained in:
TenPlus1 2017-07-02 18:56:18 +01:00
parent a9178b3cb2
commit cf3a9fd679
2 changed files with 4 additions and 1 deletions

View File

@ -3163,7 +3163,8 @@ function mobs:register_egg(mob, desc, background, addegg, no_creative)
return return
end end
if ent.type ~= "monster" then if ent.type ~= "monster"
and not placer:get_player_control().sneak then
-- set owner and tame if not monster -- set owner and tame if not monster
ent.owner = placer:get_player_name() ent.owner = placer:get_player_name()
ent.tamed = true ent.tamed = true

View File

@ -305,6 +305,8 @@ This function allows an attached player to fly the mob around using directional
'move_animation' string containing name of pre-defined animation e.g. "walk" or "fly" etc. 'move_animation' string containing name of pre-defined animation e.g. "walk" or "fly" etc.
'stand_animation' string containing name of pre-defined animation e.g. "stand" or "blink" etc. 'stand_animation' string containing name of pre-defined animation e.g. "stand" or "blink" etc.
Note: animation names above are from the pre-defined animation lists inside mob registry without extensions.
mobs:set_animation(self, name) mobs:set_animation(self, name)