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placing stackable mob egg while holding sneak removes tamed status
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parent
a9178b3cb2
commit
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3
api.lua
3
api.lua
@ -3163,7 +3163,8 @@ function mobs:register_egg(mob, desc, background, addegg, no_creative)
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return
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return
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end
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end
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if ent.type ~= "monster" then
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if ent.type ~= "monster"
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and not placer:get_player_control().sneak then
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-- set owner and tame if not monster
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-- set owner and tame if not monster
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ent.owner = placer:get_player_name()
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ent.owner = placer:get_player_name()
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ent.tamed = true
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ent.tamed = true
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2
api.txt
2
api.txt
@ -305,6 +305,8 @@ This function allows an attached player to fly the mob around using directional
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'move_animation' string containing name of pre-defined animation e.g. "walk" or "fly" etc.
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'move_animation' string containing name of pre-defined animation e.g. "walk" or "fly" etc.
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'stand_animation' string containing name of pre-defined animation e.g. "stand" or "blink" etc.
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'stand_animation' string containing name of pre-defined animation e.g. "stand" or "blink" etc.
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Note: animation names above are from the pre-defined animation lists inside mob registry without extensions.
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mobs:set_animation(self, name)
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mobs:set_animation(self, name)
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