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disabled catch_up, causing anomalies
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2
api.lua
2
api.lua
@ -2398,7 +2398,7 @@ function mobs:spawn_specific(name, nodes, neighbors, min_light, max_light,
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neighbors = neighbors,
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neighbors = neighbors,
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interval = interval,
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interval = interval,
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chance = chance,
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chance = chance,
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catch_up = true,
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catch_up = false,
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action = function(pos, node, active_object_count, active_object_count_wider)
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action = function(pos, node, active_object_count, active_object_count_wider)
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