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disabled catch_up, causing anomalies

This commit is contained in:
TenPlus1 2016-08-05 09:21:58 +01:00
parent e944712c90
commit d011c538ee

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@ -2398,7 +2398,7 @@ function mobs:spawn_specific(name, nodes, neighbors, min_light, max_light,
neighbors = neighbors, neighbors = neighbors,
interval = interval, interval = interval,
chance = chance, chance = chance,
catch_up = true, catch_up = false,
action = function(pos, node, active_object_count, active_object_count_wider) action = function(pos, node, active_object_count, active_object_count_wider)