From d20ea74890b2543202e1ae9d38ac2ce945ea265f Mon Sep 17 00:00:00 2001 From: TenPlus1 Date: Wed, 1 Jul 2020 14:43:17 +0100 Subject: [PATCH] fix runaway player nil --- api.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/api.lua b/api.lua index 6d2eafd..39466b1 100644 --- a/api.lua +++ b/api.lua @@ -6,7 +6,7 @@ local use_cmi = minetest.global_exists("cmi") mobs = { mod = "redo", - version = "20200629", + version = "20200701", intllib = S, invis = minetest.global_exists("invisibility") and invisibility or {} } @@ -1963,8 +1963,8 @@ function mob_class:do_runaway_from() if name ~= "" and name ~= self.name and specific_runaway(self.runaway_from, name) then - p = player:get_pos() sp = s + p = player and player:get_pos() or s -- aim higher to make looking up hills more realistic p.y = p.y + 1