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https://codeberg.org/tenplus1/mobs_redo.git
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localised functions, mobs floats on water only, damage_per_sec nodes hurt mobs
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@ -241,7 +241,7 @@ function mobs.drive(entity, moving_anim, stand_anim, can_fly, dtime)
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if entity.v == 0 and velo.x == 0 and velo.y == 0 and velo.z == 0 then
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if stand_anim then
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set_animation(entity, stand_anim)
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mobs:set_animation(entity, stand_anim)
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end
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return
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@ -249,7 +249,7 @@ function mobs.drive(entity, moving_anim, stand_anim, can_fly, dtime)
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-- set moving animation
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if moving_anim then
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set_animation(entity, moving_anim)
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mobs:set_animation(entity, moving_anim)
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end
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-- Stop!
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@ -429,9 +429,9 @@ function mobs.fly(entity, dtime, speed, shoots, arrow, moving_anim, stand_anim)
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-- change animation if stopped
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if velo.x == 0 and velo.y == 0 and velo.z == 0 then
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set_animation(entity, stand_anim)
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mobs:set_animation(entity, stand_anim)
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else
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-- moving animation
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set_animation(entity, moving_anim)
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mobs:set_animation(entity, moving_anim)
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end
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end
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