1
0
mirror of https://codeberg.org/tenplus1/mobs_redo.git synced 2024-12-25 18:20:20 +01:00

fix api.txt

This commit is contained in:
TenPlus1 2016-12-07 09:36:58 +00:00
parent 29b0f9d351
commit d720114462

View File

@ -26,7 +26,7 @@ This functions registers a new mob as a Minetest entity.
'attacks_monsters' usually for npc's to attack monsters in area 'attacks_monsters' usually for npc's to attack monsters in area
'group_attack' true to defend same kind of mobs from attack in area 'group_attack' true to defend same kind of mobs from attack in area
'attack_animals' true for monster to attack animals as well as player and npc's 'attack_animals' true for monster to attack animals as well as player and npc's
'attack_specific' has a table of entity names that monsters can attack {"player", "mobs_animal:chicken"} 'specific_attack' has a table of entity names that monsters can attack {"player", "mobs_animal:chicken"}
'hp_min' minimum health 'hp_min' minimum health
'hp_max' maximum health (mob health is randomly selected between both) 'hp_max' maximum health (mob health is randomly selected between both)
'physical' same is in minetest.register_entity() 'physical' same is in minetest.register_entity()