From d7998a9ea76d7ec63fe3d2c4ee47731e7d80b615 Mon Sep 17 00:00:00 2001 From: tenplus1 Date: Thu, 9 Jan 2025 16:20:23 +0000 Subject: [PATCH] abort on_step when mob expires (thx tour-ist) --- api.lua | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/api.lua b/api.lua index 7b14497..b46d908 100644 --- a/api.lua +++ b/api.lua @@ -18,7 +18,7 @@ end -- Global table mobs = { - mod = "redo", version = "20241228", + mod = "redo", version = "20250109", spawning_mobs = {}, translate = S, node_snow = has(minetest.registered_aliases["mapgen_snow"]) or has("mcl_core:snow") or has("default:snow") or "air", @@ -3037,7 +3037,7 @@ function mob_class:mob_expire(pos, dtime) effect(pos, 15, "tnt_smoke.png", 2, 4, 2, 0) - remove_mob(self, true) ; return + remove_mob(self, true) ; return true end end end @@ -3112,7 +3112,7 @@ function mob_class:on_step(dtime, moveresult) if self.pause_timer <= 0 and self.at_cliff then self:set_velocity(0) end -- has mob expired (0.25 instead of dtime since were in a timer) - self:mob_expire(pos, node_timer_interval) + if self:mob_expire(pos, node_timer_interval) then return end -- check if mob can jump or is blocked facing fence/gate etc. self:do_jump()