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mirror of https://codeberg.org/tenplus1/mobs_redo.git synced 2025-06-28 06:30:18 +02:00

can now add nodes to 'runaway_from' table

This commit is contained in:
tenplus1
2023-07-15 08:58:18 +01:00
parent cc0798b617
commit dcc702848f
3 changed files with 19 additions and 3 deletions

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@ -154,8 +154,8 @@ functions needed for the mob to work properly which contains the following:
'friendly_fire` when set to false, mobs will not be able to harm other
mobs of the same type with friendly fire arrows.
Defaults to true.
'runaway_from' contains a table with mob names to run away from, add
"player" to list to runaway from player also.
'runaway_from' contains a table with mob names or nodesto run away
from, add "player" to list to runaway from player also.
'ignore_invisibility' When true mob will still be able to see and attack
player even if invisible (invisibility mod only).
'blood_amount' contains the number of blood droplets to appear when