tidy up spawner formspec

This commit is contained in:
TenPlus1 2020-07-01 15:14:31 +01:00
parent d20ea74890
commit edf0469009
2 changed files with 17 additions and 6 deletions

View File

@ -106,13 +106,17 @@ msgid "Mob Spawner"
msgstr "" msgstr ""
#: spawner.lua #: spawner.lua
msgid "Mob MinLight MaxLight Amount PlayerDist" msgid "(mob name) (min light) (max light) (amount) (player distance) (Y offset)"
msgstr "" msgstr ""
#: spawner.lua #: spawner.lua
msgid "Spawner Not Active (enter settings)" msgid "Spawner Not Active (enter settings)"
msgstr "" msgstr ""
#@ spawner.lua
msgid "Command:"
msgstr ""
#: spawner.lua #: spawner.lua
msgid "Spawner Active (@1)" msgid "Spawner Active (@1)"
msgstr "" msgstr ""

View File

@ -3,7 +3,7 @@ local S = mobs.intllib
-- mob spawner -- mob spawner
local spawner_default = "mobs_animal:pumba 10 15 0 0" local spawner_default = "mobs_animal:pumba 10 15 0 0 0"
minetest.register_node("mobs:spawner", { minetest.register_node("mobs:spawner", {
tiles = {"mob_spawner.png"}, tiles = {"mob_spawner.png"},
@ -17,10 +17,17 @@ minetest.register_node("mobs:spawner", {
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
-- setup formspec
local head = S("(mob name) (min light) (max light) (amount)"
.. " (player distance) (Y offset)")
-- text entry formspec -- text entry formspec
meta:set_string("formspec", meta:set_string("formspec",
"field[text;" .. S("Mob MinLight MaxLight Amount PlayerDist") "size[9,3.5]"
.. "label[0.15,0.5;" .. minetest.formspec_escape(head) .. "]"
.. "field[1,2.5;7.5,0.8;text;" .. S("Command:")
.. ";${command}]") .. ";${command}]")
meta:set_string("infotext", S("Spawner Not Active (enter settings)")) meta:set_string("infotext", S("Spawner Not Active (enter settings)"))
meta:set_string("command", spawner_default) meta:set_string("command", spawner_default)
end, end,
@ -54,11 +61,11 @@ minetest.register_node("mobs:spawner", {
local pla = tonumber(comm[5]) -- player distance (0 to disable) local pla = tonumber(comm[5]) -- player distance (0 to disable)
local yof = tonumber(comm[6]) or 0 -- Y offset to spawn mob local yof = tonumber(comm[6]) or 0 -- Y offset to spawn mob
if mob and mob ~= "" and mobs.spawning_mobs[mob] == true if mob and mob ~= "" and mobs.spawning_mobs[mob]
and num and num >= 0 and num <= 10 and num and num >= 0 and num <= 10
and mlig and mlig >= 0 and mlig <= 15 and mlig and mlig >= 0 and mlig <= 15
and xlig and xlig >= 0 and xlig <= 15 and xlig and xlig >= 0 and xlig <= 15
and pla and pla >=0 and pla <= 20 and pla and pla >= 0 and pla <= 20
and yof and yof > -10 and yof < 10 then and yof and yof > -10 and yof < 10 then
meta:set_string("command", fields.text) meta:set_string("command", fields.text)
@ -67,7 +74,7 @@ minetest.register_node("mobs:spawner", {
else else
minetest.chat_send_player(name, S("Mob Spawner settings failed!")) minetest.chat_send_player(name, S("Mob Spawner settings failed!"))
minetest.chat_send_player(name, minetest.chat_send_player(name,
S("Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] distance[1-20] y_offset[-10 to 10]”")) S("Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”"))
end end
end end
}) })