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add nil check to general_attack

This commit is contained in:
tenplus1 2020-07-18 20:39:49 +01:00
parent 903e81bdab
commit f033cd401c

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@ -1831,7 +1831,7 @@ function mob_class:general_attack()
return return
end end
local s = self.object:get_pos() local s = self.object:get_pos() ; if not s then return end
local objs = minetest.get_objects_inside_radius(s, self.view_range) local objs = minetest.get_objects_inside_radius(s, self.view_range)
-- remove entities we aren't interested in -- remove entities we aren't interested in