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pass mesh to arrow (thx kiedtl)

This commit is contained in:
tenplus1
2025-01-20 08:00:26 +00:00
parent a3ede86365
commit f09b6d1730
2 changed files with 3 additions and 1 deletions

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@ -567,6 +567,7 @@ This function registers a arrow for mobs with the attack type shoot.
'definition' is a table with the following values:
'visual' same is in minetest.register_entity()
'visual_size' same is in minetest.register_entity()
'mesh' same is in minetest.register_entity()
'textures' same is in minetest.register_entity()
'collide_with_objects' same as above
'velocity' the velocity of the arrow