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added light damage _min and _max values, also igniter check for lava damage
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8
api.txt
8
api.txt
@ -57,9 +57,11 @@ functions needed for the mob to work properly which contains the following:
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'water_damage' holds the damage per second infliced to mobs when standing in
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water.
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'lava_damage' holds the damage per second inflicted to mobs when standing
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in lava or fire.
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'light_damage' holds the damage per second inflicted to mobs when it's too
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bright (above 13 light).
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in lava or fire or an ignition source.
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'light_damage' holds the damage per second inflicted to mobs when light
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level is between the min and max values below
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'light_damage_min' minimum light value when mob is affected (default: 14)
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'light_damage_max' maximum light value when mob is affected (default: 15)
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'suffocation' when true causes mobs to suffocate inside solid blocks.
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'floats' when set to 1 mob will float in water, 0 has them sink.
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'follow' mobs follow player when holding any of the items which appear
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