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added light damage _min and _max values, also igniter check for lava damage
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@ -23,6 +23,7 @@ Lucky Blocks: 9
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Changelog:
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- 1.47- Mob damage changes, min and max light level for damage added, ignition sources checked for lava damage
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- 1.46- Mobs only drop rare items when killed by player (drops.min = 0 makes them rare), code tweak, pathfinding no longer sees through walkable nodes
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- 1.45- Added Fence Top to add on top of any fence to stop mobs escaping, new line_of_sight tweaked by Astrobe
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- 1.44- Added ToolRanks support for swords when attacking mobs
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