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added 'mob_nospawn_range' setting
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@ -23,7 +23,7 @@ Lucky Blocks: 9
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Changelog:
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- 1.51 - Added some node checks for dangerous nodes, jumping and falling tweaks, spawn area check (thx for idea wuzzy), re-enabled mob suffocation
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- 1.51 - Added some node checks for dangerous nodes, jumping and falling tweaks, spawn area check (thx for idea wuzzy), re-enabled mob suffocation, add 'mob_nospawn_range' setting
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- 1.50 - Added new line_of_sight function that uses raycasting if mt5.0 is found, (thanks Astrobe), dont spawn mobs if world anchor nearby (technic or simple_anchor mods), chinese local added
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- 1.49- Added mobs:force_capture(self, player) function, api functions now use metatables thanks to bell07
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- 1.48- Add mobs:set_velocity(self, velocity) global function
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