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compatibility with older simple_mobs textures
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12
api.lua
12
api.lua
@ -1,5 +1,5 @@
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-- Mobs Api (1st February 2017)
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-- Mobs Api (2nd February 2017)
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mobs = {}
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mobs.mod = "redo"
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@ -1970,7 +1970,7 @@ local falling = function(self, pos)
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if self.fall_damage == 1
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and self.object:getvelocity().y == 0 then
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local d = self.old_y - self.object:getpos().y
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local d = (self.old_y or 0) - self.object:getpos().y -- remove or 0
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if d > 5 then
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@ -2217,12 +2217,12 @@ local mob_activate = function(self, staticdata, dtime_s, def)
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-- select random texture, set model and size
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if not self.base_texture then
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if #def.textures == 1 then
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self.base_texture = def.textures
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else
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self.base_texture = def.textures[random(1, #def.textures)]
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-- compatiblity with old simple mobs textures
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if type(def.textures[1]) == "string" then
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def.textures = {def.textures}
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end
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self.base_texture = def.textures[random(1, #def.textures)]
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self.base_mesh = def.mesh
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self.base_size = self.visual_size
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self.base_colbox = self.collisionbox
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