# textdomain: mobs ** Peaceful Mode Active - No Monsters Will Spawn= Active Mob Limit Reached!=Limite de Mob Ativo Atingido! Mob has been protected!=Mob foi protegido @1 (Tamed)=@1 (Domesticado) Not tamed!=Não domesticado! @1 is owner!=Dono @1! Missed!=Faltou! Already protected!= @1 has been tamed!=@1 foi domesticado! @1 follows:=@1 Segue: @1 mobs removed.=@1 mobs removido. Enter name:=Insira um nome: Rename=Renomear Name Tag=Etiqueta Leather=Couro Raw Meat=Carne crua Meat=Carne Lasso (right-click animal to put in inventory)=Laço (clique-direito no animal para por no inventario) Net (right-click animal to put in inventory)=Net (clique-direito no animal para por no inventario) Steel Shears (right-click to shear)=Tesoura de Aço (clique-direito para tosquiar) Mob Protection Rune=Runa de Proteção para Mob Mob Protection Rune (Level 2)=Runa de Proteção para Mob (Nivel 2) Saddle=Sela Mob Fence= Cerca para mob Mob Fence Top= Topo da cerca para mob Mob Reset Stick= Meat Block=Bloco de carne Raw Meat Block=Bloco de Carne crua Enter texture:=Insira a textura: Change=Mudar Mob Spawner=Spawner de mob (mob name) (min light) (max light) (amount) (player distance) (Y offset)=(Nome do mob) (min light) (max light) (amount) (player distance) (Y offset) Command:=Comando: Spawner Not Active (enter settings)=Spawner Inativo (configurar) Spawner Active (@1)=Spawner Ativo (@1) Mob Spawner settings failed!=Configuraçao de Spawner do Mob falhou! Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=