local path = minetest.get_modpath("mobs") -- Peaceful player privilege minetest.register_privilege("peaceful_player", { description = "Prevents Mobs Redo mobs from attacking player", give_to_singleplayer = false }) -- Fallback node minetest.register_node("mobs:fallback_node", { description = "Fallback Node", tiles = {"mobs_fallback.png"}, is_ground_content = false, groups = {handy = 1, crumbly = 3}, drop = "" }) -- Mob API dofile(path .. "/api.lua") -- Rideable Mobs dofile(path .. "/mount.lua") -- Mob Items dofile(path .. "/crafts.lua") -- Mob Spawner dofile(path .. "/spawner.lua") -- Lucky Blocks if minetest.get_modpath("lucky_block") then dofile(path .. "/lucky_block.lua") end print("[MOD] Mobs Redo loaded")