local S = mobs.intllib -- name tag minetest.register_craftitem("mobs:nametag", { description = S("Name Tag"), inventory_image = "mobs_nametag.png", groups = {flammable = 2}, }) if minetest.get_modpath("dye") and minetest.get_modpath("farming") then minetest.register_craft({ type = "shapeless", output = "mobs:nametag", recipe = {"default:paper", "dye:black", "farming:string"}, }) end -- leather minetest.register_craftitem("mobs:leather", { description = S("Leather"), inventory_image = "mobs_leather.png", groups = {flammable = 2}, }) -- raw meat minetest.register_craftitem("mobs:meat_raw", { description = S("Raw Meat"), inventory_image = "mobs_meat_raw.png", on_use = minetest.item_eat(3), groups = {food_meat_raw = 1, flammable = 2}, }) -- cooked meat minetest.register_craftitem("mobs:meat", { description = S("Meat"), inventory_image = "mobs_meat.png", on_use = minetest.item_eat(8), groups = {food_meat = 1, flammable = 2}, }) minetest.register_craft({ type = "cooking", output = "mobs:meat", recipe = "mobs:meat_raw", cooktime = 5, }) -- lasso minetest.register_tool("mobs:lasso", { description = S("Lasso (right-click animal to put in inventory)"), inventory_image = "mobs_magic_lasso.png", groups = {flammable = 2}, }) if minetest.get_modpath("farming") then minetest.register_craft({ output = "mobs:lasso", recipe = { {"farming:string", "", "farming:string"}, {"", "default:diamond", ""}, {"farming:string", "", "farming:string"}, } }) end minetest.register_alias("mobs:magic_lasso", "mobs:lasso") -- net minetest.register_tool("mobs:net", { description = S("Net (right-click animal to put in inventory)"), inventory_image = "mobs_net.png", groups = {flammable = 2}, }) if minetest.get_modpath("farming") then minetest.register_craft({ output = "mobs:net", recipe = { {"group:stick", "", "group:stick"}, {"group:stick", "", "group:stick"}, {"farming:string", "group:stick", "farming:string"}, } }) end -- shears (right click to shear animal) minetest.register_tool("mobs:shears", { description = S("Steel Shears (right-click to shear)"), inventory_image = "mobs_shears.png", groups = {flammable = 2}, }) minetest.register_craft({ output = 'mobs:shears', recipe = { {'', 'default:steel_ingot', ''}, {'', 'group:stick', 'default:steel_ingot'}, } }) -- protection rune minetest.register_craftitem("mobs:protector", { description = S("Mob Protection Rune"), inventory_image = "mobs_protector.png", groups = {flammable = 2}, }) minetest.register_craft({ output = "mobs:protector", recipe = { {"default:stone", "default:stone", "default:stone"}, {"default:stone", "default:goldblock", "default:stone"}, {"default:stone", "default:stone", "default:stone"}, } }) -- saddle minetest.register_craftitem("mobs:saddle", { description = S("Saddle"), inventory_image = "mobs_saddle.png", groups = {flammable = 2}, }) minetest.register_craft({ output = "mobs:saddle", recipe = { {"mobs:leather", "mobs:leather", "mobs:leather"}, {"mobs:leather", "default:steel_ingot", "mobs:leather"}, {"mobs:leather", "default:steel_ingot", "mobs:leather"}, } }) -- mob fence (looks like normal fence but collision is 2 high) default.register_fence("mobs:fence_wood", { description = S("Mob Fence"), texture = "default_wood.png", material = "default:fence_wood", groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, sounds = default.node_sound_wood_defaults(), collision_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, 1.9, 0.5}, }, }, }) -- mob fence top (has enlarged collisionbox to stop mobs getting over) minetest.register_node("mobs:fence_top", { description = S("Mob Fence Top"), drawtype = "nodebox", tiles = {"default_wood.png"}, paramtype = "light", is_ground_content = false, groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, sounds = default.node_sound_wood_defaults(), node_box = { type = "fixed", fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, }, collision_box = { type = "fixed", fixed = {-0.4, -1.5, -0.4, 0.4, 0, 0.4}, }, selection_box = { type = "fixed", fixed = {-0.4, -1.5, -0.4, 0.4, 0, 0.4}, }, }) minetest.register_craft({ output = "mobs:fence_top 12", recipe = { {"group:wood", "group:wood", "group:wood"}, {"", "default:fence_wood", ""}, } }) -- items that can be used as fuel minetest.register_craft({ type = "fuel", recipe = "mobs:nametag", burntime = 3, }) minetest.register_craft({ type = "fuel", recipe = "mobs:lasso", burntime = 7, }) minetest.register_craft({ type = "fuel", recipe = "mobs:net", burntime = 8, }) minetest.register_craft({ type = "fuel", recipe = "mobs:leather", burntime = 4, }) minetest.register_craft({ type = "fuel", recipe = "mobs:saddle", burntime = 7, }) minetest.register_craft({ type = "fuel", recipe = "mobs:fence_wood", burntime = 7, }) minetest.register_craft({ type = "fuel", recipe = "mobs:fence_top", burntime = 2, })