mirror of
https://codeberg.org/tenplus1/mobs_redo.git
synced 2025-01-09 09:20:21 +01:00
38 lines
769 B
Lua
38 lines
769 B
Lua
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local path = minetest.get_modpath("mobs")
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-- Peaceful player privilege
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minetest.register_privilege("peaceful_player", {
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description = "Prevents Mobs Redo mobs from attacking player",
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give_to_singleplayer = false
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})
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-- Fallback node
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minetest.register_node("mobs:fallback_node", {
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description = "Fallback Node",
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tiles = {"mobs_fallback.png"},
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is_ground_content = false,
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groups = {handy = 1, crumbly = 3, not_in_creative_inventory = 1},
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drop = ""
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})
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-- Mob API
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dofile(path .. "/api.lua")
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-- Rideable Mobs
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dofile(path .. "/mount.lua")
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-- Mob Items
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dofile(path .. "/crafts.lua")
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-- Mob Spawner
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dofile(path .. "/spawner.lua")
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-- Lucky Blocks
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if minetest.get_modpath("lucky_block") then
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dofile(path .. "/lucky_block.lua")
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end
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print("[MOD] Mobs Redo loaded")
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