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https://github.com/blert2112/mobs_water.git
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fixwarn
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parent
04474de70c
commit
2fe5898802
@ -9,7 +9,7 @@ local SPRITE_VERSION = false -- set to true to use upright sprites instead of me
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local l_spawn_chance = 10000
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local l_spawn_chance = 10000
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local l_cc_hand = 25
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local l_cc_hand = 25
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local l_cc_net = 80
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local l_cc_net = 80
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local l_water_level = minetest.setting_get("water_level") - 1
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local l_water_level = minetest.settings:get("water_level") - 1
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local l_anims = {
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local l_anims = {
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speed_normal = 24, speed_run = 24,
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speed_normal = 24, speed_run = 24,
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stand_start = 1, stand_end = 80,
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stand_start = 1, stand_end = 80,
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@ -19,7 +19,7 @@ local SPRITE_VERSION = false -- set to true to use upright sprites instead of me
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local l_visual = "mesh"
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local l_visual = "mesh"
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local l_visual_size = {x=.75, y=.75}
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local l_visual_size = {x=.75, y=.75}
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local l_clown_mesh = "animal_clownfish.b3d"
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local l_clown_mesh = "animal_clownfish.b3d"
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local l_trop_mesh = "fish_blue_white.b3d"
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local l_trop_mesh = "fish_blue_white.b3d"
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local l_clown_textures = {
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local l_clown_textures = {
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{"clownfish.png"},
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{"clownfish.png"},
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{"clownfish2.png"}
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{"clownfish2.png"}
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@ -34,7 +34,7 @@ local SPRITE_VERSION = false -- set to true to use upright sprites instead of me
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l_visual = "upright_sprite"
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l_visual = "upright_sprite"
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l_visual_size = {x=.5, y=.5}
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l_visual_size = {x=.5, y=.5}
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l_clown_mesh = nil
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l_clown_mesh = nil
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l_trop_mesh = nil
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l_trop_mesh = nil
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l_clown_textures = {{"animal_clownfish_clownfish_item.png"}}
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l_clown_textures = {{"animal_clownfish_clownfish_item.png"}}
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l_trop_textures = {{"animal_fish_blue_white_fish_blue_white_item.png"}}
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l_trop_textures = {{"animal_fish_blue_white_fish_blue_white_item.png"}}
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end
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end
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