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mirror of https://github.com/blert2112/mobs_water.git synced 2024-12-28 18:40:17 +01:00
This commit is contained in:
Emojigit 2021-04-24 13:50:32 +08:00
parent 04474de70c
commit 2fe5898802

View File

@ -9,7 +9,7 @@ local SPRITE_VERSION = false -- set to true to use upright sprites instead of me
local l_spawn_chance = 10000
local l_cc_hand = 25
local l_cc_net = 80
local l_water_level = minetest.setting_get("water_level") - 1
local l_water_level = minetest.settings:get("water_level") - 1
local l_anims = {
speed_normal = 24, speed_run = 24,
stand_start = 1, stand_end = 80,
@ -19,7 +19,7 @@ local SPRITE_VERSION = false -- set to true to use upright sprites instead of me
local l_visual = "mesh"
local l_visual_size = {x=.75, y=.75}
local l_clown_mesh = "animal_clownfish.b3d"
local l_trop_mesh = "fish_blue_white.b3d"
local l_trop_mesh = "fish_blue_white.b3d"
local l_clown_textures = {
{"clownfish.png"},
{"clownfish2.png"}
@ -34,7 +34,7 @@ local SPRITE_VERSION = false -- set to true to use upright sprites instead of me
l_visual = "upright_sprite"
l_visual_size = {x=.5, y=.5}
l_clown_mesh = nil
l_trop_mesh = nil
l_trop_mesh = nil
l_clown_textures = {{"animal_clownfish_clownfish_item.png"}}
l_trop_textures = {{"animal_fish_blue_white_fish_blue_white_item.png"}}
end