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mod-slimes/greenslimes.lua

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-- Green Slimes by TomasJLuis & TenPlus1
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-- sounds
local green_sounds = {
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damage = "slimes_damage",
death = "slimes_death",
jump = "slimes_jump",
attack = "slimes_attack",
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}
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-- green slime textures
local green_textures = {"green_slime_sides.png", "green_slime_sides.png", "green_slime_sides.png", "green_slime_sides.png", "green_slime_front.png", "green_slime_sides.png"}
-- register small green slime
mobs:register_mob("slimes:greensmall", {
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type = "monster",
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hp_min = 1, hp_max = 2,
collisionbox = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
visual = "cube",
visual_size = {x = 0.5, y = 0.5},
textures = { green_textures },
blood_texture = "green_slime_blood.png",
makes_footstep_sound = false,
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sounds = green_sounds,
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attack_type = "dogfight",
attacks_monsters = true,
damage = 1,
passive = false,
walk_velocity = 2,
run_velocity = 2,
walk_chance = 0,
jump_chance = 30,
jump_height = 6,
armor = 100,
view_range = 15,
drops = {
{name = "mesecons_materials:glue", chance = 4, min = 1, max = 2},
},
drawtype = "front",
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water_damage = 0,
lava_damage = 10,
light_damage = 0,
})
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mobs:register_egg("slimes:greensmall", "Small Green Slime", "green_slime_egg.png", 1)
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-- register medium green slime
mobs:register_mob("slimes:greenmedium", {
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type = "monster",
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hp_min = 3, hp_max = 4,
collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
visual = "cube",
visual_size = {x = 1, y = 1},
textures = { green_textures },
blood_texture = "green_slime_blood.png",
makes_footstep_sound = false,
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sounds = green_sounds,
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attack_type = "dogfight",
attacks_monsters = true,
damage = 1,
passive = false,
walk_velocity = 2,
run_velocity = 2,
walk_chance = 0,
jump_chance = 30,
jump_height = 6,
armor = 100,
view_range = 15,
on_die = function(self, pos)
local num = math.random(2, 4)
for i=1,num do
minetest.add_entity({x=pos.x + math.random(-2, 2), y=pos.y + 1, z=pos.z + (math.random(-2, 2))}, "slimes:greensmall")
end
end,
drawtype = "front",
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water_damage = 0,
lava_damage = 10,
light_damage = 0,
})
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mobs:register_egg("slimes:greenmedium", "Medium Green Slime", "green_slime_egg.png", 1)
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-- register big green slime
mobs:register_mob("slimes:greenbig", {
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type = "monster",
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hp_min = 5, hp_max = 6,
collisionbox = {-1, -1, -1, 1, 1, 1},
visual = "cube",
visual_size = {x = 2, y = 2},
textures = { green_textures },
blood_texture = "green_slime_blood.png",
makes_footstep_sound = false,
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sounds = green_sounds,
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attack_type = "dogfight",
attacks_monsters = true,
damage = 2,
passive = false,
walk_velocity = 2,
run_velocity = 2,
walk_chance = 0,
jump_chance = 30,
jump_height = 6,
armor = 100,
view_range = 15,
on_die = function(self, pos)
local num = math.random(1, 2)
for i=1,num do
minetest.add_entity({x=pos.x + math.random(-2, 2), y=pos.y + 1, z=pos.z + (math.random(-2, 2))}, "slimes:greenmedium")
end
end,
drawtype = "front",
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water_damage = 0,
lava_damage = 10,
light_damage = 0,
})
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mobs:register_egg("slimes:greenbig", "Big Green Slime", "green_slime_egg.png", 1)
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--mobs:spawn_specific(name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height)
mobs:spawn_specific("slimes:greenbig", {"default:junglegrass"},{"air","default:junglegrass"}, 4, 20, 30, 5000, 8, 0, 32000)
mobs:spawn_specific("slimes:greenmedium", {"default:junglegrass"},{"air","default:junglegrass"}, 4, 20, 30, 10000, 8, 0, 32000)
mobs:spawn_specific("slimes:greensmall", {"default:junglegrass"},{"air","default:junglegrass"}, 4, 4, 30, 15000, 8, 0, 32000)
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--mobs:register_spawn(name, nodes, max_light, min_light, chance, active_object_count, max_height)
mobs:register_spawn("slimes:greenmedium", {"default:mossycobble"}, 20, 4, 10000, 8, 32000)
mobs:register_spawn("slimes:greensmall", {"default:mossycobble"}, 20, 4, 10000, 8, 32000)
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